An augmented reality application can interact with objects in the real world. In this article, Lance Talbert demonstrates how to create an AR app with Unity.… Read more
Like any technology, AI can be used for evil instead of good. Shree Das explains several examples and what should be done to prevent the misuse of data.… Read more
A REST API can hide the complexity behind large scale solutions using simple verbs like POST, PUT, or PATCH. In this article, Camilo Reyes explains how to create a REST API in .NET Core.… Read more
Azure Key Vault is a service for storing securely certificates, credentials, connection strings, and more. In this article, Rishit Mishra walks through how to use the service to secure a connection string for an application.… Read more
The Microsoft Graph API allows access to Microsoft cloud resources such as Office365 and Enterprise Mobility and Security Services. In this article, Julio Sampaio demonstrates the Graph Explorer and builds an example that sends an email.… Read more
GraphQL is an open source query language, originally developed by FaceBook. In this article, Joydip Kanjilal explains more about GraphQL and walks through a sample app.… Read more
Video game enthusiasts expect that they can make changes to the game’s environment and that the setting changes will be saved. In this article, Lance Talbert shows how it can be done in Unity.… Read more
Every computer science student must learn about Big-O Notation, a way to conceptualize algorithm complexity that directly relates to performance of the algorithm. In this article, Camilo Reyes demonstrates how to apply Big-O algorithms to .NET Core applications.… Read more
In the third article of this series, Sanil Mhatre demonstrates how to perform a sentiment analysis using R including generating a word cloud, word associations, sentiment scores, and emotion classification. … Read more
In this article, Lance Talbert demonstrates how to use scriptable objects in Unity for creating multiple, but similar, objects such as characters. Each character can inherit properties but also each can have their own settings. … Read more
In this article, Diogo Souza explains integrating ASP.NET Core with gRPC which is an improvement from Google over the classic remote procedure calls used when a program must communicate between resources on a network.… Read more
Diogo Souza completes his series on CQRS. He demonstrates Event Sourcing to capture the data as it flows through the system which can then be analyzed without affecting the source. … Read more
Many games today involve more than one player, but creating a multiplayer game is not easy. In this article, Lance Talbert show how the PUN plugin takes care of the difficult parts for you.… Read more
Caching data is one way to improve application performance. In this article, Chandra Kudumla explains a service for caching data found in Azure called Azure Cache for Redis. … Read more
SQL Server Machine Learning allows you to run R and Python scripts from SQL Server. When SQL Server 2019 was released, Microsoft enhanced the security for this functionality, but it caused some existing code writing to the file system to to break. In this article, Dennes Torres explains the security enhancement and describes three ways to work with it. … Read more
One of the most critical things that a game must do is to save data like the preferences and score. In this article, Lance Talbert demonstrates two ways to save data when you create your game in Unity.… Read more
Developers probably spend as much time debugging as they do writing code. In this article, Lance Talbert demonstrates how to use the debugging features in Unity. … Read more
Kubernetes can be used to deploy, scale, and manage containers. In this article, Mircea Oprea builds on the previous example in the series to show you how deploy your contains in the Elastic Kubernetes Service in AWS.… Read more