Lance Talbert

Lance Talbert is a game developer and programming lover that has been learning to code since the age of thirteen. A recent college graduate, Lance has studied programming in various languages and forms ranging from C# to Javascript. He spends most of his spare time creating projects in Visual Studio or building his own games. Lance has released two games, War Ender and Impressions, and is currently working on a third titled The Future Project. Beyond programming and game development, Lance also has interests in writing, acting, and composing music. You can keep up with Lance by following him on twitter as well as through his gaming blog. You can also view his game development updates here: https://www.infinitelevel.net/.

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20 August 2019
20 August 2019

Customizable Characters in Unity

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One of the hallmark features of video games is the ability to choose or even customize your character. In this article, Lance Talbert shows how easy it is to let the player create custom characters for your game, especially when you can take advantage of premade image assets available online. … Read more
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11 February 2019
11 February 2019

Basic Modding with Unity

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It's even more fun to play a game when you can customize it, but creating such a game is more difficult for the game developer. In this article, Lance Talbert shows you how to add some simple modifications to games you create with Unity and VS. … Read more
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16 January 2019
16 January 2019

Introduction to Mobile Development with Unity

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In today’s world, some people do not need computers because they can do everything on their smartphones. Playing games is no different and is one of the most popular uses for the mobile devices (who makes phone calls, anymore?). In this article, Lance Talbert shows you how to create a game that will run on an Android device.… Read more
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13 November 2018
13 November 2018

Voice Commands in Unity

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Today, we use voice in many ways. We can order groceries, ask to hear certain musical recordings, and much more with voice commands to our devices. In this article, Lance Talbert demonstrates how to add voice commands to video games.… Read more
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17 September 2018
17 September 2018

Introducing the Unity Job System

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Performance is important to video game players. If a game is slow, the player may experience unintended difficulties in timing, positioning, and much more. Unity added a job system with the 2018.1 update which allows multithreaded code which can improve performance. In this article, Lance Talbert walks you through using the new job system.… Read more
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