Introducing the Unity Job System

Performance is important to video game players. If a game is slow, the player may experience unintended difficulties in timing, positioning, and much more. Unity added a job system with the 2018.1 update which allows multithreaded code which can improve performance. In this article, Lance Talbert walks you through using the new job system.… Read more

What’s new in Unity 2018.1

Unity is the tool to use when creating games with C#, however, it has had many limitations. With the release of Unity 2018.1, many enhancements have been added to improve performance and the look of the game. Lance Talbert talks about these enhancements and how Unity programmers can take advantage of them. … Read more

Razor Redux

Microsoft has introduced a new version of Razor with ASP.NET Core 2. Tom Fischer explains why it’s worth taking another look at this methodology, especially those who discounted it before. He walks you through creating a simple application, highlighting the benefits or Razor.… Read more