04 November 2019
04 November 2019

Creating a Shader in Unity

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The visual elements of games are very important, and there is a lot to learn before you create the next best seller. In this article, Lance Talbert shows you how to create a shader, one tool in the game programmer’s toolbox.… Read more
07 October 2019
07 October 2019

SQL and Scope

Understanding scoping rules is a basic skill for developers. In this article, Joe Celko gives a bit of the history of scoping in early programming languages and shows how scoping applies to SQL queries as well. … Read more
20 August 2019
20 August 2019

Customizable Characters in Unity

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One of the hallmark features of video games is the ability to choose or even customize your character. In this article, Lance Talbert shows how easy it is to let the player create custom characters for your game, especially when you can take advantage of premade image assets available online. … Read more
12 August 2019
12 August 2019

Hiding What You Shouldn’t See

Back when I was working on a master’s degree, one of our professors told us a story about a colleague who learned how to navigate the Unix system. She was so thrilled about learning this new skill that, in her exuberance, she stumbled upon some hidden human resource files containing confidential information. Eventually, an administrator … Read more