Patrick Roach is web developer at Inedo, the lead game designer for Release, and, perhaps most importantly, a 17th-level wizard. Unsurprisingly he spends an unreasonable amount of time playing games, a hobby which had bled into his professional life as he is always striving to understand how the principles of games, gaming, and gamification can intersect with software development, technology, and everyday life.
Patrick Roach has already introduced us to the first set of software engineering Greats features in the Release! card game, and they already make up a strong hand. Now that the team at Inedo have interviewed everyone who's lending their face and support, Patrick introduces the rest of the roster, covering everyone from Kathy Sierra to Gene Kim, and points out just how they've contributed to our field.… Read more
Around the middle of last year, Alex Papadimoulis introduced us to Release!, the game about building software. With their wildly successful kickstarter, and enthusiastic support from many pillars of modern software development, the team have create a fun game with a strong pedigree. Patrick Roach is the lead game designer for Release!, and who better to introduce us to the software engineering Greats who have contributed their support and their faces to the game.… Read more