Andrew Wang has worked in the game industry for the last five years. He is a generalist programmer who especially enjoys the challenge of systems development. Andrew was fortunate enough to start his game development career at Infinity Ward on some of the industry's biggest blockbusters like Call of Duty 4: Modern Warfare and Modern Warfare 2. There he worked on everything from multiplayer to cooperative play to audio. More recently he became one of the newly formed seven person independent game studio, Supergiant Games, to help develop the company's first title, Bastion.
Smooth performance is vital in videogame design. Andrew Wang explains how ANTS Performance Profiler has helped him to track down misbehaving code and optimize performance in Bastion, the debut game from Supergiant Studios.… Read more