{"id":2969,"date":"2010-01-11T08:45:00","date_gmt":"2010-01-11T08:45:00","guid":{"rendered":"https:\/\/test.simple-talk.com\/uncategorized\/the-seven-phases-towards-craziness-in-it-development-groups\/"},"modified":"2016-07-28T10:49:51","modified_gmt":"2016-07-28T10:49:51","slug":"the-seven-phases-towards-craziness-in-it-development-groups","status":"publish","type":"post","link":"https:\/\/www.red-gate.com\/simple-talk\/blogs\/the-seven-phases-towards-craziness-in-it-development-groups\/","title":{"rendered":"The Seven Phases towards Craziness in IT Development Groups"},"content":{"rendered":"<p>Project managers in IT departments have well-established  ways of describing the different phases of a development project, depending on  the methodology. It all looks very scientific, but forgets the fact that project  teams are just groups of people that, like any other human group, don&#8217;t always  behave in rational ways. This has been well-known to the psycho-dynamic  psychologists who studied group behavior, such as Kurt Lewin , Bruce Tuckerman  and&#160; Wilfred Bion.&#160; The group dynamic of working teams, they noticed,&#160;tends to  run in phases. (eg. Forming, Storming, Norming, Performing , Adjourning. <i> Tuckerman 1965<\/i>). When groups are under pressure, these phases are different,  and much less adaptive.<\/p>\n<p>I&#8217;ve had plenty of experience, both as members of IT teams,  and managing them, and it has convinced me over the years that the group  dynamics of a development team under pressure are neglected at your peril: &#160;Even  a well-led task-oriented group has to be very carefully &#8216;facilitated&#8217;.&#160; You may,  as a project manager have got ticks in all the boxes, and the team that does the  development may, as individuals, be perfectly&#160; sane and well-adjusted, but the  group can, when set to a task for up to 60 hours a week in difficult conditions,  go completely barking mad.<\/p>\n<p>A development team that is being poorly led, facilitated  and directed seems to me to revert so something more like pack behavior, and  tends to go through the following phases, led usually by the pack members  exhibiting the most &#8216;alpha-male&#8217; characteristics. <\/p>\n<h2>The Euphoric Phase.<\/h2>\n<p>The excitement of a project  infects the group.&#160; Developers flirt with new frameworks and technologies;  everything seems possible and the timescales seem ridiculously generous.&#160;  Beautiful, crafted objects and routines are designed, full of comments.  Standards that conform to the industry&#8217;s best practices are decided, and  resolutions about meticulous testing are made. Savvy business managers always  choose this phase to introduce extra scope into the project. It will be embraced  by the participants.<\/p>\n<h2>The Chill Wind<\/h2>\n<p>This is a brief phrase: so brief  that its existence is controversial, like the Quark. The first seeds of doubt  resound around the group with positive feedback, and the celebratory Gluhwein  flush suddenly leaves the cheeks. The sheer angle of the project path home sinks  in, and suddenly confidence collapses. <\/p>\n<h2>The Slough of Despond.<\/h2>\n<p>The mood of the group has flipped  suddenly, and despair grips the team. The natural competitiveness within the  group focuses on the race to come up with the most doom-laden predictions for  the project. Developers mutter amongst their colleagues about the utter shambles  of the state of the project. Testers get over-excited when they find bugs, and  make huge lists, wringing their hands like Ancient Greek professional mourners.  There is much puzzlement over the increase in the projects&#8217; scope. (See:  Festinger&#8217;s concept of Cognitive Dissonance)<\/p>\n<h2>The Search for the Guilty.<\/h2>\n<p>This is the phase of the project  where a mob consciousness takes over. The mob thrashes around looking for  someone to blame for their state of despair and doom. (cf Lloyd Demaus&#8217;s classic  analysis of the Nixon Tapes). The obvious candidates are those developers who  have got on quietly despite the excitement around them and consequentially done  the most work, as they, logically, have created the most bugs. The DBA usually  makes a good candidate too, as they will have been reluctant to have supported  the radical domain-specific data-model that had been proposed by the developers  when heady with euphoria, and will be viewed by the group as being reactionary.&#160;  Sacrifices to the fates are planned to assuage their anger.&#160; Anyone with an urge  for professional assassination of their colleagues does well to choose this  phase; a negative remark always hurts most when delivered mid project.<\/p>\n<h2>The Depressive Position.<\/h2>\n<p>After the switchback ride of  elation and despair, reality breaks in. Depending on the nature of the reality,  this could be more uncomfortable for the group than the previous psychotic  despair. They weep for the lost opportunities of the euphoric phase, and tremble  at the closeness of the deadlines. The taste for retribution vanishes.<\/p>\n<h2>The Death March<\/h2>\n<p>With all creative energies now  spent, the group decides that fate has decreed a long trudge to project  completion, and there is a weary acceptance of this fact. Even realistic and  helpful technical solutions are shrugged off, since their doom seems inevitable  and inescapable. They develop a&#160;touching but misguided faith&#160;in technologies of  their youth and innocence, as they&#160;become more introspective and passive, in  final acceptance of their fate.<\/p>\n<h2>Recriminations<\/h2>\n<p>Most likely, at some stage in the  death-march, the entire project will be put out of its&#8217; misery by IT management.  If, however,&#160;the survivors reach home base, then the bitter recriminations will  start as to whose fault the debacle was.&#160; This seems to be a cleansing process  since there is no longer any taste for retribution for anyone perceived to be  guilty. In fact the cleansing process is so effective that the participants  develop a curious amnesia about the mistakes of the project, and the delusions  they suffered. The developers are ready for the next project where, in the first  heady stage, euphoria will once again grip the team.<\/p>\n<p>When we, as an industry, develop a new development  methodology,&#160; I always hope, vainly, that the basic lessons of successful team  working have percolated to the IT industry.&#160; It is always a bitter  disappointment to me to discover that we continue to ignore the basic pressure  points that prevent people in groups from working productively together, even  when all the participants have the best of intentions.<\/p>\n<p>See: <\/p>\n<ul>\n<li><b>Bion, W. R<\/b>. 1961. <i>Experiences in Groups: And Other Papers<\/i>. Tavistock<\/li>\n<li><b>Demause L<\/b>&#160;&#160;&#160;&#160; <i>Foundations of Psychohistory Chapter 6:  Historical Group Fantasies<\/i><\/li>\n<li><b>Festinger, Leon; Schachter, Stanley and Back, Kurt.<\/b> <i>Social  Pressures in Informal Groups; a Study of Human Factors in Housing<\/i>. Palo Alto,  California: Stanford University Press, 1950.<\/li>\n<li><b>Lewin, K<\/b>. (1947) <i>Frontiers in group dynamics 1. Human  Relations <\/i>1, 5-41.<\/li>\n<li><span class=\"citation\"><b>Miner, J. B.<\/b> (2005). <i>Organizational Behavior: Behavior 1: Essential Theories of Motivation and Leadership<\/i>. Armonk:  M.E. Sharpe<\/span> <\/li>\n<li><b>Tuckman, B.<\/b> 1965. <i>Developmental sequence in small groups. <\/i>Psychological bulletin, 63, 384-399.<\/li>\n<li><b>Weisbord, Marvin R.<\/b>, <i>Productive Workplaces Revisited<\/i> (2004)  ISBN 0-7879-7117-0<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Project managers in IT departments have well-established ways of describing the different phases of a development project, depending on the methodology. It all looks very scientific, but forgets the fact that project teams are just groups of people that, like any other human group, don&#8217;t always behave in rational ways. This has been well-known to&#8230;&hellip;<\/p>\n","protected":false},"author":154613,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[2],"tags":[],"coauthors":[],"class_list":["post-2969","post","type-post","status-publish","format-standard","hentry","category-blogs"],"acf":[],"_links":{"self":[{"href":"https:\/\/www.red-gate.com\/simple-talk\/wp-json\/wp\/v2\/posts\/2969","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.red-gate.com\/simple-talk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.red-gate.com\/simple-talk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.red-gate.com\/simple-talk\/wp-json\/wp\/v2\/users\/154613"}],"replies":[{"embeddable":true,"href":"https:\/\/www.red-gate.com\/simple-talk\/wp-json\/wp\/v2\/comments?post=2969"}],"version-history":[{"count":2,"href":"https:\/\/www.red-gate.com\/simple-talk\/wp-json\/wp\/v2\/posts\/2969\/revisions"}],"predecessor-version":[{"id":41840,"href":"https:\/\/www.red-gate.com\/simple-talk\/wp-json\/wp\/v2\/posts\/2969\/revisions\/41840"}],"wp:attachment":[{"href":"https:\/\/www.red-gate.com\/simple-talk\/wp-json\/wp\/v2\/media?parent=2969"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.red-gate.com\/simple-talk\/wp-json\/wp\/v2\/categories?post=2969"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.red-gate.com\/simple-talk\/wp-json\/wp\/v2\/tags?post=2969"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.red-gate.com\/simple-talk\/wp-json\/wp\/v2\/coauthors?post=2969"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}