The next step in learning how to create games in C# using Unity is to add extensions to get custom functionality. Lance Talbert shows you how to create an extension that changes the properties of many objects at once.… Read more
SQL Server Management Objects (SMO) is a great tool for managing SQL Server. Darko Martinovic demonstrates how to use SMO within a C# solution to create tables, backup the database, and more.… Read more
T-SQL does not have an easy way to transpose a row and a column. Of course, there is the PIVOT statement, but it doesn’t quite accomplish the task. In this article, Darko Martinovic shares another method using a SQLCLR stored prodedure.… Read more
Azure Active Directory is a service that provides an authorization layer for different kinds of web applications easily. It is possible to implement it with many programming languages. Jakub Kaczmarek describes the development of an authorization procedure used in an Angular-based Chrome extension project.
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Most techniques used to develop enterprise applications may also be used to develop games. In this article, Mircea Oprea explains how to use a RESTful API to call a web service from a game using C# and Unity.… Read more
Comparing URLs in C# code is a common task and seems simple. Camilo Reyes shows us that there are many pitfalls to avoid since people can come up with several ways to type the same URL. He then demonstrates how to solve several URL comparison problems.… Read more
As software development evolves to service-oriented architectures, the underlying frameworks and methods used must change as well. Mircea Oprea demonstrates how to create a service to manage authentication across components and servers.… Read more
The easiest technologies to use are often the most difficult to create. Take video games. Objects in games must obey the laws of physics among countless other details. Developers can spend their time with details like these, or take advantage of game engines so they can concentrate on what the game does instead. Lance Talbert explains how to get started developing games in C# with the game engine Unity.… Read more
Tuples have many uses in languages like F# and Python; they underlie relational theory. The .NET support for tuples seems rather limp by comparison. Why is this, and what are the obvious uses for tuples in C#? Tom Fischer takes on the cause of C# tuples and tackles the 'what', 'why' and 'when'. He makes the case for using them, while explaining the tribulations of the .NET implementation in the past.… Read more
SQLCLR is now considered a robust solution to the few niche requirements that can't be met by the built-in features of SQL Server. Amongst the legitimate reasons for avoiding SQLCLR, there is the fear of getting bogged down in code with special requirements that is difficult to debug. Darko takes a real example, extending the features of sp_send_dbmail, to demonstrate that there need be few terrors in SQLCLR.
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Amazon's Simple Workflow Service (SWF) in AWS provides a model of workflow that is simple to understand but is it simple to get a robust and durable workflow in place? Tom Fischer guides you through the bewildering early stages of your first SWF application, and concludes that workflows inherently take time and effort to get right, but SWF provides a formidable cloud-based solution … Read more
In ASP.NET MVC, Razor Views contain the HTML layout and the code that is combined with the data to be displayed in the final HTML. Dino continues his description of Razor Views by describing more advanced uses such as overridable views in multi-tenant applications and in-memory compilation of Razor templates to strings. … Read more
For some time now, C# programmers have gazed enviously at the interactive capabilities of F#, Python and PowerShell. For rapid prototyping work and interactive debugging, dynamic languages are hard to beat. C# Interactive slipped into view quietly, without razzmatazz, in Visual Studio 2015 Update 1. It's good, it's worth knowing about; and Tom Fischer is intent on convincing you of that.… Read more
It is just the first stage to make your C# Cmdlet do what it is supposed to do. Even though cmdlets are used at the commandline, they need a whole range of features to make life easier for the end user. These include such refinements as providing documentation, validating inputs, providing a manifest, and implementing the common parameters.… Read more
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